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=Delivering Meaningful Lessons Using the Promethean Interactive White Board=

At the conclusion of this workshop the educator will be able to:

 * Make interactive flipcharts with multiple objects.
 * Create student friendly flipcharts that engage students and allow them to actively participate in the lesson.
 * Incorporate Activexpressions to ask questions, poll, and check for understanding during and after the lesson.

==The educator will have the basic understanding of how to navigate the ActiveInspire software. The goal is to move them to being able to manipulate the software and the tools available to take the curriculum provided materials and create engaging and interactive lessons that students will not only learn from but also will want to be a part of. The gap in these two areas is a knowledge and practice one.==

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(Play for Objectives)
Agenda

1st Hour: Introduction of course material including learning objectives.

2nd Hour: Discuss class project. Form teams. Present graphic organizer.

3rd Hour: Develop flipchart outlines.

4th Hour: Add links and actions to flipcharts.

5th Hour: Finalize flipchart, add question page.